I actually do not remember any of the games discussed in the lecture except for scissors, paper, rock. Which on a completely unrelated topic actually did come in handy! I am now the scissors, paper, rock grandmaster at work!
I also do not have facebook…
Anyway so here is my game:
I’ve always been very interested in visual representations of data so it would be really cool if you could make a 3D web of paths based on the connections between mutual friends on facebook. Although it would probably have to be limited to a certain number otherwise it might implode from the massiveness of data…
Anyway the idea would be to race each other to a certain goal (another somehow mutually related friend a couple of times removed, represented by some kind of node on the paths) by traveling along the web of connections between people. This could be done via a rather pointless but fun and fast method like in audiosurf or more of a slow, mind game style where perhaps to pass each node (person) you would have to correctly answer a question about them.
It could also be interesting if you were limited by traveling only on the paths that were created from your own connections, although that might make things very unbalanced… unless chances are you would be versing your friends in which case there would be many common paths and players would have to somehow trade or fight each other for the right of way.
That’s about all i’ve got for now…